Software & Simulation Engineer
(Full-stack web dev, 3D pipelines, XR R&D)
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Name: Meteor Scatter Telemetry and VR Visualization
Technology: Unreal Engine, Python, Radio Hardware (Dipole Antenna, RTL-SDR, Telescopes and Astrocameras)
Team: Solo Project (2025-Present)
Name: 3D Spatial Drawing in VR and Trail-Tracking
Technology: Unity Engine
Team: Solo Project
Name: Enterprise VR Safety, Physics & Spatial Interaction Suite
Technology: Unreal Engine, Unity Engine
Name: Augmented Reality STEM & Visualization Suite
Technology: Unreal Engine, Unity Engine
Name: Procedural 3D Terrain Generation
Name: Large-scale procedural 3D Terrain Generation
Technology: Unreal Engine
Name: Elemental Rift (a game prototype)
Team: 7 Developers (4 core devs + 3 external devs)
Grenre: 3D Action-puzzle FPS
Project Type: Level Design
Technology: Source Engine
Map Name: fy_deagleyard
Name: Flying Figures (Low-Level C++ & DirectX 11 game)
Technology: C++, DirectX 11
Team: 4 Developers
Name: Anomalous Behavior of an AI Animal
Project Type: Quest and quest chain system
Name: Boundless Force
Genre: Couch Co-op, 2D Run and Gun platformer
Project Type: Proximity Detection and Pathfinding