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Flying Figures - Low Level C++ & DirectX 11 game

Demonstration of gameplay

 

Game Name: Flying Figures

 

Technology: DirectX11, C++

 

Team: 4 Developers

 

Contribution: Particle Systems (explosion effect), Mist/Fog Implementation

 

GitHub Repository Link: https://github.com/varunmhatre/Flying-Figures

 

 

Description:

This is a small prototype game made using DirectX 11 toolkit and C++. The objective of the game is simple, many differently shaped objects fly in front of the camera. The game will randomly choose a shape, and a warning will appear on screen; the warning will tell the player to shoot a specific shaped object. If the player shoots the correct object, the object explodes in an explosion and the player gets 1 score. The score acts like ammunition. Each shot costs 1 score. The more score we have, the more shots we can "miss". If the score reaches 0, the game ends. The following is a video my teammate uploaded while the project was in development.

 

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© 2026 Shreevallabh Sunil Kulkarni. All rights reserved.

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