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ABOUT ME

Greetings! I’m Shreevallabh (you can call me Shree).

I am a Software and Simulation Engineer with over 7 years of industry experience building full-stack software, interactive Virtual Reality training simulations, and procedural 3D systems. I hold a Master of Science in Game Design and Development from the Rochester Institute of Technology (RIT) and a Bachelor of Engineering in Computer Engineering.

My engineering work lives at the intersection of 3D game engines (Unreal Engine/Unity), physical & spatial simulation, real-time data/DSP pipelines (Python), and scalable web platforms (React, JavaScript, Node.js, PostgreSQL). Over my career and through my independent projects, I have worked on wide range of technologies - from full-stack web apps to  VR visualization in Unreal Engine.

Whether I am designing procedural 3D environments, translating live radio-frequency telemetry into spatial 3D visualizations, or shipping full-stack websites, I love turning complex math, physics, and engineering problems into intuitive digital experiences.

Feel free to explore my R&D projects, publications, and technical write-ups on this online portfolio, and don’t hesitate to reach out!

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© 2026 Shreevallabh Sunil Kulkarni. All rights reserved.

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